The Almirath Wiki
Notes for Almira’s envoy
Almira made this world and sent you to mend it. Here is what is known so far: the creatures that walk it, the three who must fall, the gear worth carrying and the lands between.
Sections
22 articlesGuidesHow the world works: bonfires, food, cold, crafting, combat.44 creaturesBestiaryEvery creature you can meet, what it drops and how it fights.235 itemsItemsWeapons, armor, tools, food and materials, with recipes.47 lands & placesWorldLands, crypts, camps and the places worth finding.
Chapter I
The three who must fall
- IGreenwood WardenKeeper of the GroveGather three Tree Seals (every crypt's altar chest holds one to three) and lay them on the Keeper's Stone Table before a great oak's hollow. A storm of leaves rises and the Warden steps out of the oak.When it falls: the spell on the people is broken
- IIWraith KnightTake a Banner of Lord Orik from the commander's chest of three knight fortresses (The Frozen Watch) in the snows of the Cold Marches and plant all three at a Frost Shrine. A blizzard rises and the Wraith Knight steps out of it.When it falls: the frost weakens
- IIINecromancer KingGather three Soul Candles from the necromancers of the Gloomwood (any may drop one; the necromancer of a crypt's altar hall always does) and set them on the Bone Throne. The candles flare green and the king rises from the grave slab before the throne.When it falls: the dead fear the sun
New here
Start here
Getting StartedBasicsWho you are, what the world wants of you, and how to survive your first day and night in the Hearthlands.ControlsBasicsDefault keyboard and mouse bindings, including combat, building, swimming, sailing, riding and the map. Right-click is the use key.Health, Stamina and ManaSurvivalHow your three vitals work, what drains and restores them, and how to read the HUD columns, the status row and the souls counter.Bonfires, Resting and SleepSurvivalSoul Bonfires restore you and let you level up, but each wild one burns only once. Beds, not bonfires, decide where you wake.Death and Your SoulsSurvivalWhen you die, everything you carry and every soul you hold waits in a bag where you fell. Nothing burns away, but you have to go back for it.Food and the StomachSurvivalYou have a stomach with three slots. Good meals raise your maximum health and stamina while they digest; hot meals also keep out the cold.
The armory
