Skip to content
ALMIRATHWikiEARLY ALPHA

The armory

Items

Weapons, armor and tools, the food that keeps you standing and the materials that make it all.
BowBowA simple wooden bow. Hold to draw, release to shoot; it fires any kind of arrow you carry.Damage 5Durability 320Bone CleaverCleaverA short bone blade with the Bonereap feat: every enemy in a wide arc takes the full blow, and each kill refunds stamina.Damage 2.6Durability 260Berserker's GreatswordGreatswordA huge two-handed blade: slow, heavy swings and a right-click slam into the ground. Needs 8 Strength to wield.Damage 18Durability 450Greenskin MaulMaulA crude, heavy club of the greenskins. Slow and tiring to swing, but it hits hard.Damage 3.4Durability 220Iron ShieldShieldIron over oak: a sturdy shield that lasts three times longer than the wooden one.Durability 780Wooden ShieldShieldA plank shield for the off hand. Blocks blows until it wears out.Durability 260Flint SpearSpearThe only spear in the game: long reach and a right-click thrust. Cheap to make from flint and sticks.Damage 3.8Durability 180Iron BroadswordSwordA broad knight's blade. Hits harder than the Iron Sword but costs more stamina per swing.Damage 4.8Durability 340Iron SwordSwordThe standard iron blade: quick swings and a heavier right-click strike. Grows stronger with whetstones at an anvil.Damage 4.2Durability 250KatanaSwordA fast, light blade with long reach and a cheap swing. Village elders sell it.Damage 3.8Durability 380Silver LongswordSwordA long silver blade carried by the dead knights of the Cold Marches. Never crafted, only found.Damage 5.4Durability 520BombThrowableA thrown explosive with a short fuse. Bombs also break the cracked masonry that seals hidden rooms in Sunlands crypts.Iron Plate SabatonsBoots · Iron PlateSabatons of the Iron Plate set, heavy plate forged on an anvil. Needs 4 Endurance to wear.Armor 2Durability 480Peasant BootsBoots · PeasantLeather boots of the Peasant set, light village clothes.Armor 0.5Durability 120Peddler BootsBoots · PeddlerBoots of the Peddler set. Every piece keeps you warm in the snows. Sold by Far Traders.Armor 1Warmth 2Wayfarer BootsBoots · WayfarerBoots of the Wayfarer set, the basic traveller's armor of the Hearthlands.Armor 1Durability 220Iron Plate CuirassChest · Iron PlateCuirass of the Iron Plate set: the heaviest and best-protecting piece of armor you can craft. Needs 4 Endurance.Armor 5Durability 480Peasant TunicChest · PeasantTunic of the Peasant set: light village clothes woven from wool.Armor 1Durability 120Peddler CoatChest · PeddlerWarm coat of the Peddler set, the far traders' outfit for the snows of the Cold Marches.Armor 4Warmth 2Wayfarer JerkinChest · WayfarerJerkin of the Wayfarer set. The chest piece gives most of the set's protection.Armor 3Durability 220Bearskin CloakCloakA heavy cloak of bear fur worn in the cloak slot. Gives no armor and never wears out, but adds a little warmth.Warmth 1Heraldic CloakCloakA cloak bearing a design you paint yourself at the Tailor's Stand. Adds a little warmth; other players see your crest.Warmth 1Plain CloakCloakA plain wool cloak worn in the cloak slot. Gives no armor and never wears out, but adds a little warmth.Warmth 1Iron Plate HelmHelmet · Iron PlateHelm of the Iron Plate set, heavy plate forged on an anvil. Needs 4 Endurance to wear.Armor 3Durability 480Peasant CapHelmet · PeasantCap of the Peasant set: light village clothes, cheap to sew but barely protective.Armor 0.5Durability 120Peddler HoodHelmet · PeddlerFur-trimmed hood of the Peddler set. Every piece keeps you warm in the snows. Sold by Far Traders.Armor 2Warmth 2Wayfarer HoodHelmet · WayfarerHood of the Wayfarer set, the basic traveller's armor of the Hearthlands, sewn from wool, thread and leather.Armor 1Durability 220Iron Plate GreavesLegs · Iron PlateGreaves of the Iron Plate set, heavy plate forged on an anvil. Needs 4 Endurance to wear.Armor 4Durability 480Peasant TrousersLegs · PeasantTrousers of the Peasant set: light village clothes woven from wool.Armor 1Durability 120Peddler BreechesLegs · PeddlerBreeches of the Peddler set. Every piece keeps you warm in the snows. Sold by Far Traders.Armor 2Warmth 2Wayfarer LeggingsLegs · WayfarerLeggings of the Wayfarer set, the basic traveller's armor of the Hearthlands.Armor 2Durability 220Cobalt AxeAxeA cobalt axe that bites deep into wood and foes alike. Found in the Sunlands and the Gloomwood. Needs 14 Strength.Damage 6.5Durability 900Iron AxeAxeFells every tree, including birch, spruce and charred trunks that stone tools cannot touch.Damage 3.4Durability 250LozoboyAxeThe forest axe. Only Lozoboy can cut the bark of the Great Oak where the Greenwood Warden sleeps. It never wears out.Damage 6.5Silver AxeAxeA silver axe that chops much faster than iron. Found only as loot in the Cold Marches. Needs 10 Strength.Damage 4.8Durability 520Star Metal AxeAxeThe finest axe in the world, found only in the Necromancer King's crypt, the far lands and the deep. Needs 20 Strength.Damage 8.5Durability 1560Stone AxeAxeA stone axe for the oak woods. Birch, spruce and charred trees need an Iron Axe or better.Damage 2.7Durability 60Woodsman's AxeAxeA tireless forester's axe of the Greenwood: chops as fast as silver and lasts as long as star metal, with no stat requirement.Damage 4.8Durability 1560Bee SmokerBee SmokerPuffs smoke that calms nearby hives for a minute and scatters angry swarms, so you can harvest without stings.Durability 120BucketBucketAn iron bucket. Right-click to scoop up water or lava, or to milk a cow.Lava BucketBucketA bucket full of lava. Right-click to pour it out. Handle with care.Milk BucketBucketFresh milk. Drink it for a small meal; you keep the empty bucket.Water BucketBucketA bucket full of water. Right-click to pour out a water source.Flint and SteelFire StarterRight-click to set a creature, a flammable block or a campfire alight. Each strike uses one of its 64 charges.Durability 64Fishing RodFishing RodCast into water and reel in Raw Fish.Durability 240Wonderworker's HammerHammerA legendary hammer. Right-click a damaged block to mend it for free, voxel by voxel. It never wears out.Damage 4HoeHoeTills soil so seeds can be planted.Durability 180Storm GlassInstrumentA weather glass. Right-click to see what weather is coming and in how many minutes.Surveyor's GlassInstrumentA spyglass. Hold right-click to zoom ×4; keep a distant place in sight to read what it is, its rank and distance.Delver's LampLampA bright lamp for the off hand. Its flame flickers faster when a whetstone lies in the rock within 12 m.LeadLeadRight-click an animal to lead it on a rope.Sea ChartMapA blank chart. Read it by a fire and it points toward a legend isle of The Tide, naming the legend it holds.OarOarHold right-click while standing on a boat to row it.Iron PickaxePickaxeThe last pickaxe you will need: it mines every rock and every ore, star ore included, as whole blocks.Damage 1.6Durability 250Stone PickaxePickaxeYour first pickaxe. It only cracks rock and ore into Pebbles; whole stone blocks and ore need an Iron Pickaxe.Damage 1.3Durability 60Long Cable SpoolRopeStrings a sagging zip line up to 100 m long between two points; ride it across.Rope SpoolRopeHangs a vertical rope up to 30 m long that you climb like a ladder.ShearsShearsRight-click a sheep to shear its wool.Durability 238Flint ShovelShovelA flint shovel: digs soft ground faster and lasts twice as long as stone.Damage 1.65Durability 120Iron ShovelShovelAn iron shovel for digging dirt, sand and gravel quickly.Damage 1.8Durability 250Stone ShovelShovelA stone shovel for dirt, sand and gravel. Wears out quickly.Damage 1.5Durability 60Watering CanWatering CanWaters crops so they grow. Holds 12 pours.Wooden BucketWatering CanA small wooden pail that waters crops like a watering can, holding 4 pours.ArrowArrowThe common arrow, tipped with a pebble or flint.Blast ArrowArrowAn arrow carrying a bomb charge. It explodes on whatever it hits first.Crude ArrowArrowA featherless arrow. Cheap, but it flies at half speed.Fire ArrowArrowAn arrow wrapped in burning resin. Sets its target alight and may ignite what it hits.Flint ArrowArrowA flint-tipped arrow that hits 20% harder than a common arrow.Frost ArrowArrowAn arrow tipped with a frost shard. Chills and slows; three hits freeze a target.Iron ArrowArrowAn iron-tipped arrow that hits 40% harder than a common arrow.Poison ArrowArrowAn arrow dipped in venom or poison mushroom. Poisons its target.Silver ArrowArrowA silver-tipped arrow. Hits a little harder, and the silver burns the undead.Scroll: BleedingScrollLay it on a weapon at the Enchanting Table: from then on its hits open wounds that bleed.Crystal Fan StaffStaffLegend staff of the Glass Isle, with three crystal spells switched with Z, X and C.Durability 600Fire StaffStaffA staff that hurls Fireballs. Needs 10 Mind. Staves are tempered with souls alone, no whetstone.Durability 320Frost StaffStaffA staff that pours out a freezing stream that slows and freezes foes. Staves are tempered with souls alone.Durability 320Necromancer King's StaffStaffThe Necromancer King's own staff. Raise a retinue of skeletons that follow you and fight; keeping them costs mana every second.Durability 900Solar Nova StaffStaffLegend staff of the Sun Ring isle, with a book of three sun spells switched with Z, X and C.Durability 600Storm Lance StaffStaffLegend staff of the Storm Spire isle, with three storm spells. Storm Lance costs half the mana in rain under open sky.Durability 600Void Heart StaffStaffLegend staff of the Blue Hole isle, with a book of three void spells switched with Z, X and C.Durability 600BreadBreadBread baked from wheat. A solid everyday meal.MeadDrinkHoney mead. Makes you Tipsy: the world sways, but stamina recovers a little faster. You keep the flask.Mulled MeadDrinkMead warmed on the coals with berries. Keeps the cold away longer than tea. You keep the flask.Spruce TeaDrinkResin steeped in snowmelt. A hot drink that keeps the cold away for a while. You keep the flask.Cooked FishFishA roasted fish: a good meal and the base of Fish Chowder.Raw FishFishA raw fish. Edible, but it may give food poisoning; roast it on a campfire first.AppleFruitA crisp apple. Pick it from fruiting apple leaves with a right-click.WatermelonFruitA whole watermelon: a juicy, filling snack.Wild BerriesFruitA handful of wild berries. A tiny snack, quick to eat.Golden HoneycombHoneyHoneycomb from goldenrod of the Greenwood. Restores a lot of stamina and greatly raises your stamina.Heather HoneycombHoneyHoneycomb from heather of the Greenwood. Heals more than plain honey and raises your health and stamina.HoneycombHoneyMeadow honeycomb from a hive. Eat it to restore stamina at once.Lavender HoneycombHoneyHoneycomb from bees that worked lavender. Restores stamina and gives a Second Wind.Royal JellyHoneyA rare treat from a full, smoked hive. Heals well and gives a long Second Wind.Cooked Boar MeatMeatRoasted boar: one of the best simple meals of the Hearthlands.Cooked MuttonMeatRoasted mutton: a filling meal that leaves you Well Fed.Cooked RabbitMeatRoasted rabbit: a light meal that leaves you Well Fed.Cooked VealMeatRoasted veal: a filling meal that leaves you Well Fed.Cooked VenisonMeatRoasted venison: one of the best simple meals of the Hearthlands.Raw Boar MeatMeatRaw meat. Edible, but it may give food poisoning. Roast it on a campfire for a far better meal.Raw MuttonMeatRaw meat. Edible, but it may give food poisoning. Roast it on a campfire for a far better meal.Raw RabbitMeatRaw meat. Edible, but it may give food poisoning. Roast it on a campfire for a far better meal.Raw VealMeatRaw meat. Edible, but it may give food poisoning. Roast it on a campfire for a far better meal.Raw VenisonMeatRaw meat. Edible, but it may give food poisoning. Roast it on a campfire for a far better meal.Fish ChowderSoupRoasted fish with potato and onion. A filling, warming chowder.Mushroom SoupSoupThree mushrooms and an onion in a warm bowl.Pumpkin SoupSoupPumpkin, carrot and wheat in a warm bowl.Hearty StewStewRoast meat and potato sweetened with Greenwood honey. A top-tier meal that keeps you warm.Hunter's BrothStewMeat boiled down in white bear fat. The warmest and most filling meal; the cold lets go.Vegetable StewStewCarrots, potato and onion in a bowl. Cheap, filling and warming.CarrotVegetableA garden carrot. A small snack and an ingredient of stews and soups.OnionVegetableAn onion. A small snack and an ingredient of soups and chowder.PotatoVegetableA potato. A small snack and the base of most stews.PumpkinVegetableA pumpkin. Eaten raw or cooked into Pumpkin Soup.Mending OilOilDrop it onto a worn item in your bag to restore part of its durability in the field.Emberward DraughtPotionA draught that stops you from burning, for the ash wastes and lava belts.Gillwater DraughtPotionA draught that lets you breathe underwater for a minute, long enough to loot a sunken ruin.Healing PotionPotionA red healing draught that restores a large share of health at once.Mana PotionPotionA blue draught that restores mana for casting spells.Stamina DraughtPotionA green draught: restores stamina at once and gives a Second Wind.Swiftness DraughtPotionA draught that makes you run faster for a while.Angler LureAnimal PartThe glowing lure of an angler fish, used in Gillwater Draught.Bear ClawAnimal PartA bear's claw.Bear FatAnimal PartWhite bear fat, found only in the Cold Marches. The base of Hunter's Broth.Bear PeltAnimal PartA thick bear pelt for the Bearskin Cloak.Boar TuskAnimal PartA boar's tusk.BoneAnimal PartBones of the dead. Every skeleton leaves some behind.Camel HumpAnimal PartA camel's hump.Cow HornAnimal PartA cow's horn.Deer AntlerAnimal PartA deer's antler.Gnoll FangAnimal PartA gnoll's fang.Goblin EarAnimal PartA goblin's ear.Horse HairAnimal PartA tuft of horse hair.Moose AntlerAnimal PartA moose's antler.Polar Bear PeltAnimal PartThe white pelt of a polar bear.Rabbit FootAnimal PartA rabbit's foot, used in Stamina Draught.Spider EyeAnimal PartA spider's eye.Venom GlandAnimal PartA spider's venom gland, used for poison arrows.Wolf FangAnimal PartA wolf's fang.Queen BeeBeeA queen bee. Put her into a Straw Skep to start your own apiary.CobwebClothSpider silk. Spin it into Thread at a workbench.SailclothClothCanvas woven from thread. Used to rig sails for ships.ThreadClothThread for bows, rods, ropes, cloth and armor.Empty FlaskContainerA glass flask for draughts and drinks. Empty flasks come back after you drink.Wooden BowlContainerA wooden bowl for stews and soups. You get it back after eating.FlaxCropFlax stalks. Spin them into Thread at a Spinning Wheel.WheatCropHarvested wheat for bread, pumpkin soup, straw skeps, thatch and mats.Amber Crystal ClusterCrystalAn amber crystal druse from dry cave passages. Far Traders buy it for coins.Crystal ClusterCrystalA violet crystal druse that glows in large cave halls. Used for the Enchanting Table, ley anchors and mana draughts.Teal Crystal ClusterCrystalA teal crystal druse that grows near underground water. Far Traders buy it for coins.Paint BagDyeA pouch of paints, used up for each banner, painting or heraldic cloak you design.Black FeatherFeatherA raven's black feather. Fletches arrows just like a common feather.FeatherFeatherFletching for arrows.CharcoalFuelCharcoal burned from logs. As hot as coal, and a stand-in for it in every recipe.CoalFuelHot fuel. Silver, cobalt, gold and star ore need coal or charcoal to smelt; also used in bombs and black dye.Cracked Fire CoreGemA cracked fire core from the fire knights of The Ash. Elders buy it.Energy StoneGemA shimmering stone. Right-click an unlit Ley Anchor to charge it: a charged pair spans 48 blocks instead of 30.Fire CoreGemA burning core from the fire knights of The Ash. Elders buy it.Frost ShardGemA shard of frost crystal for frost arrows and the Enchanting Table.PearlGemA pearl from the sea floor. Used in Gillwater Draught and traded for coins.Tide ShardGemA shard of tide crystal. Three of them light the beacon atop a legend isle vault.Boar HideHideA raw boar hide. Tan it into Leather at a workbench.Cow HideHideA raw cow hide. Tan it into Leather at a workbench.Deer HideHideA raw deer hide. Tan it into Leather at a workbench.LeatherHideTanned leather for armor, shields, leads, saddles and more.Rabbit HideHideA raw rabbit hide. Tan it into Leather at a workbench.Cobalt BarIngotA cobalt bar smelted from cobalt ore. Village smiths buy it.Gold BarIngotA gold bar. Villages pay and price their goods in gold.Iron BarIngotThe only metal used to craft tools, weapons and plate armor. Smelted from Raw Iron.Silver BarIngotA silver bar, used for silver arrows. Village smiths buy it.Star Metal BarIngotA star metal bar smelted from star ore, the rarest metal. Village smiths buy it.CandleLightA small candle that burns forever once placed. Lights a corner, not a cave.SulfurMineralBrimstone sulfur from the edges of marsh water. The key to bombs and Emberward Draught.Raw CobaltOreCobalt ore. Smelts into Cobalt Bars with hot fuel.Raw GoldOreGold ore. Smelt it into Gold Bars, or trade it to an elder for coins.Raw IronOreIron ore. Smelt it into Iron Bars, the only metal used to craft gear.Raw SilverOreSilver ore. Smelts into Silver Bars with hot fuel.Raw Star MetalOreStar metal ore, the rarest metal. Smelts into Star Metal Bars with hot fuel.Blue PetalsPlantPetals picked from cornflowers, used in mana and gill draughts, paint and blue dye.Lavender SprigPlantA sprig of lavender for alchemy. Elders also take it in trade.Moss ClumpPlantA clump of moss picked by hand. Used for mossy bricks and stamina draughts.Red PetalsPlantPetals picked from poppies, used for red and orange dye.Tree ResinPlantSticky tree resin for torches, candles, fire arrows and alchemy.Yellow PetalsPlantPetals picked from dandelions, used in Swiftness Draught, paint and yellow dye.Acacia SaplingSaplingPlant it to grow an acacia.Apple SaplingSaplingPlant it to grow an apple tree.Birch SaplingSaplingPlant it to grow a birch.Dwarf Pine SaplingSaplingPlant it to grow a dwarf pine.Goldenwood SaplingSaplingPlant it to grow a goldenwood tree.Oak SaplingSaplingPlant it to grow an oak.Palm SaplingSaplingPlant it to grow a palm.Spruce SaplingSaplingPlant it to grow a spruce.Sumac SaplingSaplingPlant it to grow a sumac.Willow SaplingSaplingPlant it to grow a willow.Alchemy Scroll IScrollThe first scroll of alchemy, needed to build the Alchemy Table.Carrot SeedsSeedsPlant in tilled soil to grow carrots.Flax SeedsSeedsPlant in tilled soil to grow flax, a crop that spins into thread.Onion SeedsSeedsPlant in tilled soil to grow onions.Pumpkin SeedsSeedsPlant in tilled soil to grow pumpkins.Seed PotatoesSeedsPlant in tilled soil to grow potatoes.Watermelon SeedsSeedsPlant in tilled soil to grow watermelons.Wheat SeedsSeedsPlant in tilled soil to grow wheat.Camp cookpotStation PartA camp cookpot. Combine it with a campfire to cook stews, soups and drinks.FlintStoneSharp knapped stone. Makes flint tools, spears, arrows, fire starters and the Spinning Wheel.PebblesStoneSmall stones from the ground. The stone age starts here: stone tools, campfires, furnaces and arrowheads.BeeswaxWaxBeeswax from hives. Makes candles and straw skeps.Whetstone [10]WhetstoneThe largest of the ten numbered whetstones. Too rare to mine; found only in chests of the far lands.Whetstone [1]WhetstoneTempers a weapon, bow or tool from +0 to +1 at an anvil or Smith's Box, for 15 souls. The first of ten numbered whetstones.Whetstone [2]WhetstoneTempers a weapon, bow or tool from +1 to +2 at an anvil or Smith's Box, for 60 souls.Whetstone [3]WhetstoneTempers a weapon, bow or tool from +2 to +3 at an anvil or Smith's Box, for 135 souls.Whetstone [4]WhetstoneTempers a weapon, bow or tool from +3 to +4 at an anvil or Smith's Box, for 240 souls.Whetstone [5]WhetstoneTempers a weapon, bow or tool from +4 to +5 at an anvil or Smith's Box, for 375 souls.Whetstone [6]WhetstoneTempers a weapon, bow or tool from +5 to +6 at an anvil or Smith's Box, for 540 souls. Too rare to mine; found only as loot.Whetstone [7]WhetstoneTempers a weapon, bow or tool from +6 to +7 at an anvil or Smith's Box, for 735 souls. Too rare to mine; found only as loot.Whetstone [8]WhetstoneTempers a weapon, bow or tool from +7 to +8 at an anvil or Smith's Box, for 960 souls. Too rare to mine; found only as loot.Whetstone [9]WhetstoneTempers a weapon, bow or tool from +8 to +9 at an anvil or Smith's Box, for 1215 souls. Too rare to mine; found only as loot.StickWoodThe most basic crafting part: handles, torches, arrows and fuel.Straw SkepBeehiveA straw beehive. Place it, put in a Queen Bee, and harvest honeycomb as the bees fill it from nearby flowers.Blueprint: Air BellBlueprintPicking it up teaches the Air Bell recipe; the sheet burns away in your bag.Blueprint: BombBlueprintPicking it up teaches the Bomb recipe at once; the sheet burns away in your bag.Blueprint: Pit PropBlueprintPicking it up teaches the Pit Prop recipe; the sheet burns away in your bag.Blueprint: Postern DoorBlueprintPicking it up teaches the Postern Door recipe; the sheet burns away in your bag.Gold CoinCurrencyGold coins from dungeons and goblins. Spend them with Far Traders and village elders.Crypt Seal KeyKeyDropped by a crypt's keeper. Opens the nearest sealed chest of that crypt.Leather CollarPet GearA leather collar that seals the trust of a tamed wolf, turning it into your dog.SaddleRiding GearPut it on a horse or another mount so you can ride it.Banner of Lord OrikSummoning ItemThe standard of Lord Orik. Plant three in the snow at the Frost Shrine to call back the Wraith Knight.Soul CandleSummoning ItemGrave-fat candle. Set three on the Bone Throne in the Gloomwood to raise the Necromancer King.Tree SealSummoning ItemA grave seal of the oak. Lay three on the Keeper's Stone Table to wake the Greenwood Warden.Porter's MedallionTrinketWhile it rides in your bag, you can carry 100 kg more. No slot needed.Barrow HelmTrophyTrophy of the Barrow Blade, keeper of Greenwood crypts. Display it on a trophy pedestal at home to raise its comfort.Foreman's HelmTrophyTrophy of the Foreman, keeper of the mine shafts. Display it on a trophy pedestal at home to raise its comfort.Lancer's SpearheadTrophyTrophy of the Dust Lancer, keeper of Sunlands crypts. Display it on a trophy pedestal at home to raise its comfort.Sentry's Rime ShardTrophyTrophy of the Rime Sentry, keeper of Cold Marches crypts. Display it on a trophy pedestal at home to raise its comfort.Speaker's CenserTrophyTrophy of the crypt keepers Grave Speaker and Grave Warden. Display it on a trophy pedestal at home to raise its comfort.