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ALMIRATHWikiEARLY ALPHA

Know what hunts you

Bestiary

Bosses, the restless dead, beasts and people. The same creature can be far stronger in a harsher land.
Greenwood WardenBosses · Hearthlands · GreenwoodThe Keeper of the Grove, a forest giant that sleeps inside the great oaks. The first of the three bosses Almira's envoy must fell; while it lives, the villages are held by mossbacks.HostileWraith KnightBosses · Cold MarchesA towering knight of frost who answers the banners of Lord Orik at the Frost Shrine. The second boss on the envoy's road: a duel against a two-handed greatsword.HostileNecromancer KingBosses · GloomwoodThe Dead King on the Bone Throne deep in the Gloomwood. His magic keeps the dead walking by day. The last of the three bosses on the envoy's road.HostileFrozen Knight ArcherUndead · Cold MarchesThe hooded bowman of Lord Orik's frozen dead. It walks at the rear of a knight squad and shoots from the towers and walls of the knight fortresses.HostileFrozen Knight SpearmanUndead · Cold MarchesOne of Lord Orik's frozen dead, armed with a two-handed spear and no shield. It fights from just behind the swordsman of its squad.HostileFrozen Knight WarriorUndead · Cold MarchesOne of Lord Orik's frozen dead: a sword-and-shield knight in rimed plate who patrols the snows of the Cold Marches and guards the knight fortresses.HostileSkeletonUndead · Hearthlands · GreenwoodThe common risen dead, armed with axe and shield. It walks the night across the land and haunts the Gloomwood by day and night alike.HostileSkeleton ArcherUndead · Hearthlands · GreenwoodA risen bowman that keeps its distance and shoots while backing away. A rare sight in the open night, more common in the Gloomwood.HostileSkeleton GreatswordUndead · Hearthlands · GreenwoodA three-metre berserker of bone with a two-handed greatsword. It haunts the Gloomwood and, on rare nights, the open land.HostileSkeleton NecromancerUndead · Hearthlands · GreenwoodA caster of the dead who keeps the sealed chests of the crypts and raises the fallen of the Gloomwood bone camps.HostileSkeleton SpearmanUndead · Hearthlands · GreenwoodA long-reaching risen spearman that keeps to the dark below: caves, crypts and the bone camps of the Gloomwood.HostileSkeleton WarriorUndead · Hearthlands · GreenwoodA risen swordsman behind a shield: the most common of the armed dead at night, and the guardian of many crypt altars.HostileSpiritUndead · Gloomwood · The TideA drifting wraith of the Gloomwood that strikes from range and slips aside from blows. Spirits also guard the Necromancer King.HostileAncient GuardianMonsters · The TideA colossus of living stone, over three metres tall, that keeps the halls beneath the Sun Ring, an isle of the open sea.HostileCinder KnightMonsters · The AshA rare knight of embers who walks the burnt lands of the Ash, cutting with heavy blows and flinging balls of fire.HostileGnollMonsters · SunlandsA raider of the Sunlands savanna who fights with hooked blades and never travels alone.HostileGoblinMonsters · Hearthlands · GreenwoodA squat greenskin with a heavy two-handed club. It leaves you be unless provoked, and then it hunts.NeutralGoblin SkirmisherMonsters · Hearthlands · GreenwoodA goblin with a club in one hand, lighter and frailer than its two-handed kin.NeutralMagusMonsters · Cold Marches · The TideA frost sorcerer of the snows who fights from a distance with ice. One of the rarest foes of the Cold Marches.HostileMossbackMonsters · Hearthlands · GreenwoodA walking log of moss and wood with glowing green eyes: villagers turned by the Greenwood Warden's spell. It threatens no one.NeutralOrcMonsters · The Ash · The TideA hulking greenskin of the Ash, where it attacks anyone on sight.HostileRavenMonsters · Greenwood · The AshA great black bird of the dark woods and the burnt lands that dives on travellers from above.HostileSpiderMonsters · Hearthlands · GreenwoodA wall-climbing hunter of dark woods and caves, the chief dweller of the underground. It binds its prey with spat webbing.HostileWerewolfMonsters · Hearthlands · GreenwoodA night terror of the forests that strikes and vanishes. It runs on all fours, lunges with its claws and is gone before dawn.HostileFar TraderPeople · Cold MarchesA wandering peddler camped in the snows of the Cold Marches, one in every second winter region, who trades rare wares for Gold Coins.NeutralVillagerPeople · Hearthlands · SunlandsThe folk of the villages of the Hearthlands and the Sunlands: peasants, woodcutters, hunters, wardens, smiths and elders who trade and ask for help.NeutralBearBeasts · Hearthlands · GreenwoodA brown bear of the forests and the taiga. It leaves you alone unless struck, but about half of all bears hunt sheep and deer.PredatorBoarBeasts · Hearthlands · GreenwoodA wild boar of the woods and fields. Most mind their own business, but about three in ten are born fierce and attack on sight.NeutralCamelBeasts · SunlandsA humped beast of the Sunlands deserts and savanna, travelling in small herds by day.NeutralCowBeasts · Hearthlands · GreenwoodPlacid cattle of the plains and woods, grazing in small herds by day.PassiveDeerBeasts · Hearthlands · GreenwoodShy deer of the forests, birch woods and taiga. Does graze in small herds; the antlered stag is rarer and walks alone.PassiveDire WolfBeasts · Greenwood · Cold MarchesA grey wolf of the cold woods that attacks on sight and runs in packs. Win its trust and it becomes your dog.HostileHorseBeasts · Hearthlands · GreenwoodA wild horse of the open plains and savanna, roaming in herds. Saddle one and ride.NeutralMooseBeasts · Cold MarchesA great antlered beast of the snows and taiga. Calm unless struck, and once tamed with grain, a mount for the cold lands.NeutralPolar BearBeasts · Cold MarchesThe white bear of the snowfields. Like its brown kin it fights only when provoked, and about half of them hunt.PredatorRabbitBeasts · Hearthlands · GreenwoodA small, quick rabbit found almost everywhere by day, on the plains and in birch woods most of all.PassiveSheepBeasts · Hearthlands · SunlandsWoolly sheep of the open plains, grazing in flocks of three or four by day.PassiveVillage HoundBeasts · Hearthlands · SunlandsA grey village dog that answers the Hound Whistle. She runs to you wherever you are, keeps at your heel for a day and bites whatever comes for you.PassiveAngler FishAquatic · The TideA dark, big-headed fish of deep water, more than 16 m down, with a glowing lure hanging above its head.PassiveMud MinnowAquatic · Red MarshA small, dark fish of murky swamp water.PassiveReef TangAquatic · Hearthlands · GreenwoodA bright, flat-bodied fish darting around the coral reefs of warm seas.PassiveRiver DaceAquatic · Hearthlands · GreenwoodThe common little fish of shallow ponds, lakes and rivers.PassiveRiver PerchAquatic · Hearthlands · GreenwoodA deep-bodied fish of lakes and rivers, at home in shallow, deep and cold water alike.PassiveSilver CharAquatic · Cold Marches · The TideA silvery fish of cold and deep water.Passive